Video game ads getting bigger and bigger

The rise of the in-game advertisement is chronicled once more in this story. One of the biggest factors contributing to the ever increasing budget for such ads is that Nielsen began providing the number of views. That has led the video game industry to call for an ad-buying system that is similar to that of TV commercials. Because game playing is largely the domain of young men - one of the most sought after demographics -such a system could mean even higher costs than buying a 30-second spot. It might be worth it, though, since research shows in-game branding has a high impact on intent to purchase and good brand association. With the rise of online games, as opposed to cartridge-based ones, the campaign or product being promoted doesn't have to remain static and become dated, either.

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